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A lightweight low-level global windows keyboard hook compatible with modern UI frameworks (WPF, MAUI, WinUI 3, etc.)

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tuffstuff9/KeyboardHookLite

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🎯 Features

  • Lightweight low-level global keyboard hook with minimal dependencies.
  • Designed to work with modern UI frameworks (WPF, MAUI, WinUI 3) out of the box - no fiddling with outdated namespaces and Key types.
  • Uses PInvoke signatures in order to avoid reliance on CsWin32 source generator.
  • Source code is commented and thoroughly explained to allow you to expand functionality.
  • Proper garbage disposal of unmanaged code to prevent memory leaks.
  • Usage guide below allows you to get up and running quickly.

⚡️ Usage Guide

Bring in the namespace

Console Application

WPF / WinUI 3 / Other

It is essentially the same as the code for the console application above. You can omit System.Windows.Threading.Dispatcher.Run(); as UI frameworks already have a message queue. You can initialize the keyboard hook wherever you choose, whether it be upon a click or when the screen is initialized. Please remember to dispose (kbh.Dispose();) when you no longer require the hook.

KeyboardHookEventArgs features

KeyboardHookEventArgs contains the property KeyPressType and InputEvent which is of type LowLevelKeyboardInputEvent. See below for what that entails. If you would like to add further functionality, you can do so by adding properties to the KeyboardHookEventArgs class.

License

MIT

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A lightweight low-level global windows keyboard hook compatible with modern UI frameworks (WPF, MAUI, WinUI 3, etc.)

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