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Alexandre Weiler
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/************************************************************************ | ||
ALPSContollerEditor is a custom editor for ALPSController class | ||
Copyright (C) 2014 ALPS VR. | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
************************************************************************/ | ||
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using UnityEngine; | ||
using System.Collections; | ||
using UnityEditor; | ||
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[System.Serializable] | ||
[CustomEditor(typeof(ALPSController))] | ||
public class ALPSContollerEditor : Editor { | ||
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/**Public**/ | ||
public ALPSConfig DeviceConfig; | ||
public ALPSController Controller; | ||
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public Device Device{ | ||
get{ | ||
return DeviceConfig.DeviceName; | ||
} | ||
set{ | ||
if(DeviceConfig.DeviceName != value){ | ||
Controller.setDevice(value); | ||
OnEnable(); | ||
} | ||
} | ||
} | ||
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public ScreenOption screenSize{ | ||
get{ | ||
return DeviceConfig.FixedSize?ScreenOption.FixedSize:ScreenOption.FullScreen; | ||
} | ||
set{ | ||
DeviceConfig.FixedSize=(value == ScreenOption.FixedSize)?true:false; | ||
} | ||
} | ||
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/**Functions**/ | ||
void OnEnable() | ||
{ | ||
Controller = (ALPSController)target; | ||
DeviceConfig = (Controller.DeviceConfig == null)? ALPSDevice.getConfig(Device.DEFAULT):Controller.DeviceConfig; | ||
Controller.DeviceConfig = DeviceConfig; | ||
ALPSCamera.DeviceConfig = DeviceConfig; | ||
ALPSBarrelMesh.DeviceConfig = DeviceConfig; | ||
ALPSCrosshair.DeviceConfig = DeviceConfig; | ||
screenSize = DeviceConfig.getScreenOption (); | ||
} | ||
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public override void OnInspectorGUI(){ | ||
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//Device | ||
Device = (Device)EditorGUILayout.EnumPopup("Device:",Device); | ||
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//IPD | ||
DeviceConfig.IPD = EditorGUILayout.FloatField (new GUIContent("IPD", "Inter Pupilary Distance in millimeter. This must match the distance between the user's eyes"),DeviceConfig.IPD); | ||
//Stereo distance | ||
DeviceConfig.ILD = EditorGUILayout.FloatField (new GUIContent("ILD","Inter Lens Distance in millimeter. This is the distance between both cameras and this should match the IPD. Can be tweaked to increase or decrease the stereo effect."),DeviceConfig.ILD); | ||
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//Field Of View | ||
DeviceConfig.FieldOfView = EditorGUILayout.Slider ("Vertical FOV",DeviceConfig.FieldOfView, 1, 180); | ||
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//Screen size | ||
screenSize = (ScreenOption)EditorGUILayout.EnumPopup("Screen size:",screenSize); | ||
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if (screenSize == ScreenOption.FixedSize) { | ||
DeviceConfig.Width = EditorGUILayout.IntField (new GUIContent("\twidth", "Width of the viewport in millimeter"), DeviceConfig.Width); | ||
DeviceConfig.Height = EditorGUILayout.IntField (new GUIContent("\theight", "Height of the viewport in millimeter"), DeviceConfig.Height); | ||
DeviceConfig.FixedSize = true; | ||
} else { | ||
DeviceConfig.FixedSize = false; | ||
} | ||
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//Barrel distortion | ||
DeviceConfig.EnableBarrelDistortion = EditorGUILayout.Toggle ("Barrel distortion", DeviceConfig.EnableBarrelDistortion); | ||
if (DeviceConfig.EnableBarrelDistortion) { | ||
DeviceConfig.k1 = EditorGUILayout.FloatField ("\tk1", DeviceConfig.k1); | ||
DeviceConfig.k2 = EditorGUILayout.FloatField ("\tk2", DeviceConfig.k2); | ||
} | ||
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//Chromatic correction | ||
DeviceConfig.EnableChromaticCorrection = EditorGUILayout.Toggle ("Chromatic correction",DeviceConfig.EnableChromaticCorrection); | ||
if (DeviceConfig.EnableChromaticCorrection) { | ||
DeviceConfig.ChromaticCorrection = EditorGUILayout.FloatField ("\tCorrection intensity", DeviceConfig.ChromaticCorrection); | ||
} | ||
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Controller.CrosshairEnabled = EditorGUILayout.Toggle("Crosshair", Controller.CrosshairEnabled); | ||
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if (GUI.changed) { | ||
Controller.clearDirty(); | ||
EditorUtility.SetDirty(target); | ||
} | ||
} | ||
} |
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