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Issues: processing/p5.js
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#2309
opened Oct 26, 2017 by
lmccart
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273
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Feature implementation: noLights()
Area:WebGL
#3955
by sanketsingh24
was merged Aug 24, 2019
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5 tasks done
Feature implementation: frustum()
Area:WebGL
#3927
by sanketsingh24
was merged Aug 19, 2019
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5 tasks done
Feature implementation: spotlight()
#3913
by sanketsingh24
was merged Aug 11, 2019
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6 tasks done
New Feature: spotLight()
Area:WebGL
Discussion
#3894
by sanketsingh24
was closed Aug 11, 2019
2 tasks done
Feature implementation: specularLight
Area:WebGL
#3843
by sanketsingh24
was merged Aug 6, 2019
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6 tasks done
Feature implementation: emissiveMaterial()
Area:WebGL
#3820
by sanketsingh24
was merged Jul 3, 2019
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6 tasks done
Multiple types of materials to support WebGL Geometries
Area:WebGL
Help Wanted
#3806
by sanketsingh24
was closed Sep 18, 2022
2 tasks done
Feature Implementation: lightFalloff()
Area:WebGL
#3786
by sanketsingh24
was merged Jun 22, 2019
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6 tasks done
ambientMaterial() turns off specular material
Area:WebGL
#3782
by sanketsingh24
was closed Sep 20, 2019
2 tasks done
should setUnform work on a shader before shader() is called?
#3574
by sanketsingh24
was closed Mar 7, 2019
3 tasks done
[WIP]GSOC 2019:Ideas needed for Improving p5.js WebGL functionality
Area:WebGL
#3561
by sanketsingh24
was closed Mar 6, 2019
3 tasks done
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