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Issues: processing/p5.js
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#2309
opened Oct 26, 2017 by
lmccart
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273
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Uniforms are not set on the first frame when using filter(shader)
Area:WebGL
Bug
Help Wanted
#6430
by aferriss
was closed Oct 18, 2023
1 of 17 tasks
Support saveCanvas with framebuffer inputs
Area:WebGL
Feature Request
Help Wanted
#6404
by aferriss
was closed Nov 17, 2023
1 of 17 tasks
Shader is not being reset after calling resetShader()
Area:WebGL
Bug
#6367
by aferriss
was closed Aug 22, 2023
1 of 17 tasks
Should webGL mode be backed by a framebuffer?
Area:WebGL
Discussion
#5571
by aferriss
was closed Feb 14, 2023
Adding a settings argument to p5.Texture
Area:WebGL
Enhancement
#5556
by aferriss
was closed Mar 28, 2022
1 of 17 tasks
Changes webGL alpha buffer to false.
Area:WebGL
#5555
by aferriss
was merged Jan 20, 2022
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3 tasks done
Fixes bug introduced by #5483
Area:WebGL
Bug
#5553
by aferriss
was merged Jan 14, 2022
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1 task done
Should webGL alpha default to false?
Area:WebGL
Discussion
#5552
by aferriss
was closed Jan 20, 2022
Allow texture() to accept p5.Texture argument without throwing a warning.
Area:WebGL
#5519
by aferriss
was merged Dec 30, 2021
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2 of 3 tasks
Allow p5.Texture inputs to setUniform
Area:WebGL
#5517
by aferriss
was merged Dec 30, 2021
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2 of 3 tasks
Allow clear colors to propagate to the webGL clear method.
Area:WebGL
#5515
by aferriss
was merged Dec 30, 2021
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3 tasks done
Depth is not being cleared on webGL graphics objects.
Area:WebGL
Bug
#5514
by aferriss
was closed Dec 7, 2022
1 of 17 tasks
clear() function doesn't clear when using a createGraphics buffer in webGL mode
Area:WebGL
Bug
#5513
by aferriss
was closed Dec 30, 2021
1 of 17 tasks
GIF's don't update when using setUniform
Area:Image
Area:WebGL
Bug
Good First Issue
#5511
by aferriss
was closed Feb 1, 2023
2 of 17 tasks
Resolves #5481 Set uniform arrays bug
Area:WebGL
Bug
#5483
by aferriss
was merged Nov 30, 2021
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3 tasks done
Push and pop are not being called on graphics objects.
Area:Core
Bug
#5190
by aferriss
was closed Apr 17, 2021
1 of 17 tasks
large webGL canvases draw at unpredictable locations
Area:WebGL
Bug
Help Wanted
#5156
opened Apr 3, 2021 by
aferriss
1 of 17 tasks
updatePixels() can't be called in WEBGL Mode
Area:WebGL
Bug
Help Wanted
#5155
by aferriss
was closed May 3, 2023
1 of 17 tasks
resetShader() doesn't reset to default stroke / fill shaders
Area:WebGL
Documentation
#4714
by aferriss
was closed Oct 30, 2023
1 of 12 tasks
Imrove docs for p5.Image.filter()
Area:Image
Documentation
Enhancement
Help Wanted
#4711
by aferriss
was closed Mar 17, 2021
2 of 12 tasks
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