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Replace WWW with UnityWebRequest in GoSpline.cs
WWW is deprecated. UnityWebRequest is now the way to request data from a URL. See the docs for: - WWW: https://docs.unity3d.com/ScriptReference/WWW-ctor.html - UnityWebRequest: https://docs.unity3d.com/ScriptReference/Networking.UnityWebRequest.html
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I think you might forget to call loadAsset.SendWebRequest() there?