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A 3D simulation of natural processes within a small ecosystem, such as evolution and natural selection.

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Simulating an Ecosystem - Group 82

This codebase is part of a Bachelor thesis project in computer science and engineering, at Chalmers University of Technology, Gothenburg, Sweden. The purpose of the project is to create a visual simulation of natural processes within a small ecosystem, such as evolution and natural selection.

Authors

  • Albin Johansson, software engineering student.
  • Edwin Holst, computer science and engineering student.
  • Karl Öqvist, computer science and engineering student.
  • Mattias Heinl, software engineering student.
  • Oliver Karmetun, software engineering student.
  • Sebastian Holm, computer science and engineering student.

Supervisor

  • Marco Fratarcangeli.

Requirements

  • Unity 2020.2.1f1. Note, other versions of Unity might work, but this is the recommended version.
  • We use Python 3.9.0 for visualisation of simulation data, see the Visualisation directory for more information.
  • An IDE of your choice, such as JetBrains Rider or Visual Studio.