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I simply put two editors in a scaffold and the error appears. For reproduction I created a skeleton of my app screen.
By the way, a lot of messages saying 'updateAcquireFence: Did not find frame.' appear in the terminal.
To Reproduce
import 'package:flutter/material.dart'; import '../screens/dashboard.dart'; import 'package:quill_html_editor/quill_html_editor.dart'; class Test extends StatefulWidget { const Test({Key? key}) : super(key: key); @override State<Test> createState() => _TestState(); } class _TestState extends State<Test> { final _cNewComment = QuillEditorController(), _cDescription = QuillEditorController(); @override void dispose() { _cNewComment.dispose(); _cDescription.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return Scaffold( body: ListView( children: [ ElevatedButton( onPressed: () { Navigator.push( context, MaterialPageRoute(builder: (context) => Dashboard()), ); }, child: const Text('back'), ), ToolBar( controller: _cDescription, ), QuillHtmlEditor( controller: _cDescription, minHeight: 200, ), ToolBar( controller: _cNewComment, ), QuillHtmlEditor( controller: _cNewComment, minHeight: 200, ), ], ), ); } }
Desktop:
Smartphone:
Flutter Doctor [✓] Flutter (Channel stable, 3.7.8, on macOS 13.2.1 22D68 darwin-arm64, locale en-DE) [✓] Android toolchain - develop for Android devices (Android SDK version 33.0.0) [✓] Xcode - develop for iOS and macOS (Xcode 14.2) [✓] Chrome - develop for the web [✓] Android Studio (version 2022.1) [✓] VS Code (version 1.76.0) [✓] Connected device (3 available) [✓] HTTP Host Availability
• No issues found!
The text was updated successfully, but these errors were encountered:
Hi @stefan-weinand
Thanks for reporting the issue. It is resolved and deployed in the latest version 2.1.8 Please check it out and share the feedback.
Thanks :)
Sorry, something went wrong.
Regarding: 'updateAcquireFence: Did not find frame.' Please refer to the comments from the below github issue. flutter/flutter#104268 (comment)
Thanks!
Hi @the-airbender
everything is fixed now, thank you very much for the quick solution!!!
👍
the-airbender
No branches or pull requests
I simply put two editors in a scaffold and the error appears. For reproduction I created a skeleton of my app screen.
By the way, a lot of messages saying 'updateAcquireFence: Did not find frame.' appear in the terminal.
To Reproduce
Desktop:
Smartphone:
Flutter Doctor
[✓] Flutter (Channel stable, 3.7.8, on macOS 13.2.1 22D68 darwin-arm64, locale en-DE)
[✓] Android toolchain - develop for Android devices (Android SDK version 33.0.0)
[✓] Xcode - develop for iOS and macOS (Xcode 14.2)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2022.1)
[✓] VS Code (version 1.76.0)
[✓] Connected device (3 available)
[✓] HTTP Host Availability
• No issues found!
The text was updated successfully, but these errors were encountered: